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/*
Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
03/17/2013 : Charles-Henri Hallard (http://hallard.me)
Modified to use with Arduipi board http://hallard.me/arduipi
Changed to use modified bcm2835 and RF24 library
*/
/**
* Example RF Radio Ping Pair
*
* This is an example of how to use the RF24 class. Write this sketch to two different nodes,
* connect the role_pin to ground on one. The ping node sends the current time to the pong node,
* which responds by sending the value back. The ping node can then see how long the whole cycle
* took.
*/
#include <cstdlib>
#include <iostream>
#include "./RF24.h"
//
// Hardware configuration
//
// CE Pin, CSN Pin, SPI Speed
// Setup for GPIO 22 CE and GPIO 25 CSN with SPI Speed @ 1Mhz
//RF24 radio(RPI_V2_GPIO_P1_22, RPI_V2_GPIO_P1_18, BCM2835_SPI_SPEED_1MHZ);
// Setup for GPIO 22 CE and CE0 CSN with SPI Speed @ 4Mhz
//RF24 radio(RPI_V2_GPIO_P1_15, BCM2835_SPI_CS0, BCM2835_SPI_SPEED_4MHZ);
// Setup for GPIO 22 CE and CE1 CSN with SPI Speed @ 8Mhz
RF24 radio(RPI_V2_GPIO_P1_15, RPI_V2_GPIO_P1_26, BCM2835_SPI_SPEED_8MHZ);
// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
// Leave open to be the 'ping' transmitter
const int role_pin = 7;
//
// Topology
//
// Radio pipe addresses for the 2 nodes to communicate.
const uint64_t pipes[2] = { 0xF0F0F0F0E1LL, 0xF0F0F0F0D2LL };
//
// Role management
//
// Set up role. This sketch uses the same software for all the nodes
// in this system. Doing so greatly simplifies testing. The hardware itself specifies
// which node it is.
//
// This is done through the role_pin
//
// The various roles supported by this sketch
typedef enum { role_ping_out = 1, role_pong_back } role_e;
// The debug-friendly names of those roles
const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
// The role of the current running sketch
role_e role;
int main(int argc, char** argv)
{
//
// Role
//
// set up the role
role = role_ping_out;
//
// Print preamble:
//
printf("RF24/examples/pingtest/\n");
printf("ROLE: %s\n",role_friendly_name[role]);
//
// Setup and configure rf radio
//
radio.begin();
// optionally, increase the delay between retries & # of retries
radio.setRetries(15,15);
// optionally, reduce the payload size. seems to
// improve reliability
// radio.setPayloadSize(8);
radio.setChannel(0x4c);
radio.setPALevel(RF24_PA_LOW);
//
// Open pipes to other nodes for communication
//
// This simple sketch opens two pipes for these two nodes to communicate
// back and forth.
// Open 'our' pipe for writing
// Open the 'other' pipe for reading, in position #1 (we can have up to 5 pipes open for reading)
if ( role == role_ping_out )
{
radio.openWritingPipe(pipes[0]);
radio.openReadingPipe(1,pipes[1]);
}
else
{
radio.openWritingPipe(pipes[1]);
radio.openReadingPipe(1,pipes[0]);
}
//
// Start listening
//
radio.startListening();
//
// Dump the configuration of the rf unit for debugging
//
radio.printDetails();
//
// Ping out role. Repeatedly send the current time
//
// forever loop
while (1)
{
if (role == role_ping_out)
{
// First, stop listening so we can talk.
radio.stopListening();
// Take the time, and send it. This will block until complete
unsigned long time = millis();
printf("Now sending %lu...",time);
bool ok = radio.write( &time, sizeof(unsigned long) );
if (ok)
printf("ok...");
else
printf("failed.\n");
// Now, continue listening
radio.startListening();
// Wait here until we get a response, or timeout (250ms)
unsigned long started_waiting_at = millis();
bool timeout = false;
while ( ! radio.available() && ! timeout ) {
// by bcatalin » Thu Feb 14, 2013 11:26 am
delay(5); //add a small delay to let radio.available to check payload
if (millis() - started_waiting_at > 200 )
timeout = true;
}
// Describe the results
if ( timeout )
{
printf("Failed, response timed out.\n");
}
else
{
// Grab the response, compare, and send to debugging spew
unsigned long got_time;
radio.read( &got_time, sizeof(unsigned long) );
// Spew it
printf("Got response %lu, round-trip delay: %lu\n",got_time,millis()-got_time);
}
// Try again 1s later
// delay(1000);
sleep(1);
}
//
// Pong back role. Receive each packet, dump it out, and send it back
//
if ( role == role_pong_back )
{
// if there is data ready
//printf("Check available...\n");
if ( radio.available() )
{
// Dump the payloads until we've gotten everything
unsigned long got_time;
bool done = false;
while (!done)
{
// Fetch the payload, and see if this was the last one.
done = radio.read( &got_time, sizeof(unsigned long) );
// Spew it
printf("Got payload(%d) %lu...\n",sizeof(unsigned long), got_time);
// Delay just a little bit to let the other unit
// make the transition to receiver
delay(20);
}
// First, stop listening so we can talk
radio.stopListening();
// Send the final one back.
radio.write( &got_time, sizeof(unsigned long) );
// Now, resume listening so we catch the next packets.
radio.startListening();
}
}
} // forever loop
return 0;
}
// vim:cin:ai:sts=2 sw=2 ft=cpp