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switch to setup for Arduino Boards Manager
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/*
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Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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*/
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/**
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* Example of using Ack Payloads
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*
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* This is an example of how to do two-way communication without changing
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* transmit/receive modes. Here, a payload is set to the transmitter within
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* the Ack packet of each transmission. Note that the payload is set BEFORE
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* the sender's message arrives.
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*/
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#include <SPI.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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#include "printf.h"
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//
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// Hardware configuration
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//
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// Set up nRF24L01 radio on SPI bus plus pins 9 & 10
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RF24 radio(9,10);
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// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
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// Leave open to be the 'ping' transmitter
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const short role_pin = 7;
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//
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// Topology
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//
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// Single radio pipe address for the 2 nodes to communicate.
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const uint64_t pipe = 0xE8E8F0F0E1LL;
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//
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// Role management
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//
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// Set up role. This sketch uses the same software for all the nodes in this
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// system. Doing so greatly simplifies testing. The hardware itself specifies
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// which node it is.
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//
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// This is done through the role_pin
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//
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// The various roles supported by this sketch
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typedef enum { role_sender = 1, role_receiver } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Sender", "Receiver"};
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// The role of the current running sketch
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role_e role;
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void setup(void)
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_sender;
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else
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role = role_receiver;
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//
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// Print preamble
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//
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Serial.begin(57600);
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printf_begin();
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printf("\n\rRF24/examples/pingpair_pl/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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//
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// Setup and configure rf radio
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//
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radio.begin();
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// We will be using the Ack Payload feature, so please enable it
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radio.enableAckPayload();
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//
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// Open pipes to other nodes for communication
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//
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// This simple sketch opens a single pipes for these two nodes to communicate
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// back and forth. One listens on it, the other talks to it.
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if ( role == role_sender )
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{
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radio.openWritingPipe(pipe);
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}
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else
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{
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radio.openReadingPipe(1,pipe);
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}
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//
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// Start listening
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//
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if ( role == role_receiver )
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radio.startListening();
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//
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// Dump the configuration of the rf unit for debugging
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//
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radio.printDetails();
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}
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void loop(void)
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{
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static uint32_t message_count = 0;
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//
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// Sender role. Repeatedly send the current time
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//
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if (role == role_sender)
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{
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// Take the time, and send it. This will block until complete
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unsigned long time = millis();
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printf("Now sending %lu...",time);
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radio.write( &time, sizeof(unsigned long) );
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if ( radio.isAckPayloadAvailable() )
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{
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radio.read(&message_count,sizeof(message_count));
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printf("Ack: [%lu] ",message_count);
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}
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printf("OK\n\r");
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// Try again soon
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delay(2000);
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}
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//
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// Receiver role. Receive each packet, dump it out, add ack payload for next time
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//
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if ( role == role_receiver )
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{
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// if there is data ready
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if ( radio.available() )
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{
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// Dump the payloads until we've gotten everything
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static unsigned long got_time;
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bool done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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done = radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got payload %lu\n",got_time);
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}
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// Add an ack packet for the next time around. This is a simple
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// packet counter
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radio.writeAckPayload( 1, &message_count, sizeof(message_count) );
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++message_count;
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}
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}
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}
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// vim:ai:cin:sts=2 sw=2 ft=cpp
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